SOUNDCAVE

2016

Interior shot

SOUNDCAVE is a capacitive, interactive environment where an audience collaborates in creating the soundscape of the space through a their physical proximity to the walls of the environment. 

Microcontroller, custom electronics, custom code, birch, aluminum, soundsystem.

 

Timeline: Four weeks

Role: Individual Project

Skills: Max/MSP, Ableton Live, Arduino, AV wiring, prototyping at scale

 

Exterior detail

Initial proof of concept: SOUNDCUBE